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Old Jul 13, 2006, 08:56 AM // 08:56   #41
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Avarre can interrupt Shouts.
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Old Jul 13, 2006, 11:15 AM // 11:15   #42
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Yes EE, I have no interrupt fame because;
a) there is no 'best interrupter' fame in PvE,
b) I don't ever play interrupter in PvP because of my geographical position,
c) people don't consider mesmers 'interrupter's in PvE anyway (they want rangers!)

Let me make this clear again : I have a practically passive 0.25-0.5s lag in my area, under my connection (not counting lagspikes that I eat occasionally in 8v8). It is physically impossible for me to interrupt by reaction anything under 0.75 (less possible with anticipated precast). For this reason I never, ever try to play a mesmer-interrupter in PvP or PvE. I bring interrupts but I don't dedicate my setup to them.

Last edited by Avarre; Jul 13, 2006 at 11:19 AM // 11:19..
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Old Jul 13, 2006, 12:36 PM // 12:36   #43
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Hmm, lets use a 3/4 second healing cast like jamils gaze

At say FC of 9 or 10(My average FC amount in usual PVE) a 1/4 second cast is around 0.16(I think the minimum cast time at FC 16 is 0.12) seconds leaving 0.59 seconds gap.

Out of this subtract typical human reaction time of 0.3 seconds which leaves us 0.29 seconds.

If we introduce a delay for the brain to decide do I interupt this or not(rather than just hitting the next thing that casts). This time is increased.

Now giving typical lag as 0.1-0.2 seconds that gives us at best a 0.19 second window to hit the interupts.

If we add in the decision time, rather than be just trigger happy then it's no surprise people find it hard to hit every interupt

Now of course we can learn to anticipate the next cast but what anticipation does is cut down the decision making proces and that will increase the success rate, but the things above are pretty immovable, as being limits of human physiology and the technology we use to play the game.

I've found in a lot of Int districts I may as well give up trying to hit anything<1 second as the lag factor is too great(I have a 10mb line so it's not bandwidth)

There is a lot of BS flying about(not just here but in game), about how many times someone can hit an X second cast(usually .25 second ones) and people usually say I can hit a 0.25/0.75 second cast a 'super massive high%' of the time. They then list their skill bar which has AC contained in it. Well an AC'd 0.25 second cast is'nt 0.25 it's 0.5 so you're not hitting a 0.25 but 0.5.

Does this matter, well kinda it gives people the impression that to be a good mesmer one has to be able to have super human reaction times, a PC plugged directly into the AN servers and magically be able to do this while kiting 20 assasins at once.

So to the IMHO don't measure yourself against, what is basically spin and false expectations. There are all sorts of false, ego boosted claims from all professions all over the game and alas mesmers are not immune.

In my view the aim should not be how can I hit every 3/4 second cast, but lets use a different skill to negate the effects of the cast it'self. E.g AC, blackout, Diversion, backfire etc are probably better skills to use to hurt the caster than trying to hit a 3/4 second cast, which even if you hit it will often be recharged before your interupt does.

IMHO the value of the mesmer should not be measured in the % of interupts they hit, but in the intelligent use and selection of skills at their disposal to achieve the objectives of the team.
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Old Jul 13, 2006, 03:08 PM // 15:08   #44
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Quote:
Originally Posted by Avarre
c) people don't consider mesmers 'interrupter's in PvE anyway (they want rangers!)
Mesmers may be better at interrupting. But the spam and damage that the rangers can dish out is what makes them more sought after. But a concussion shot/broadhead arrow can be much more devasting than Power Block if used in the right way. Power Block is for targets people aren't focusing on, Dazed is for 1s they are.

Its always a good idea to get just within casting range attack them the moment it hits follow with an interrupt. Works on ranger at least, your almost guaranteed to hit the spell the enemy reacts with.
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Old Jul 13, 2006, 03:23 PM // 15:23   #45
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I'm not saying rangers are better, I'm saying when people look for interrupters in their PvE groups, they typically look for rangers. This is because of easier skill (not just spell) interruption, faster fire pace on interrupts and so on.
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Old Jul 13, 2006, 10:00 PM // 22:00   #46
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In regards to pve.
Concussionshot/Broadheadarrow are for targets that you need to kill.(now)
Powerblock is for interrupting targets that you want to kill.(later)
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Old Jul 14, 2006, 12:32 AM // 00:32   #47
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Definitely have to know the skill set, and learn their patterns.

Of course, a .219 reaction time does help =-p I dominate when i go into "twitch" state lol.

But really, it does help a lot if you can learn when they use certain skills. And for everything but the 3/4 second skills, it helps to look at the enemy's movements as well.
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Old Jul 14, 2006, 12:35 AM // 00:35   #48
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Fast Internet + Play some sport that takes quick reflexes + A good computer with decent specs. + Many points in Fast Casting = Pissing interupt Mesmer.
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Old Jul 14, 2006, 03:49 AM // 03:49   #49
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+knowledge of mob casting patterns= A mesmer who can interrupt anything in pve (including other interrupts)

Last edited by Eaimirth Etaivella; Jul 14, 2006 at 03:58 AM // 03:58..
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Old Jul 14, 2006, 03:23 PM // 15:23   #50
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Quote:
Originally Posted by Eaimirth Etaivella
+knowledge of mob casting patterns= A mesmer who can interrupt anything in pve (including other interrupts)
Yep, but require some patience to some mobs thought


Examples:

You know when Demetrio does Aura of Faith, its alway followed by CoP. I rather use Diversion to stop spamming but its an example now.

When the Onis lose the ¾ of his HP, they do Shadow Refuge and when they appear, they do Shadow Shroud and their first hit is Jagged Strike.

etc...


You know the pattern? You know when they use it? If yes, then you can interrupt them without problem.
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